Virtual realityVR walkthroughs
Free movement through spaces in a headset.
Learn moreInteractive VR walkthroughs and 360° panoramas of your building and interiors, so clients and end users can stand inside a space at true scale long before it's built.


Sample images; your project is always kept confidential.
Some decisions are easier to make standing in the room. Is the ward corridor wide enough? Can the receptionist see the entrance? Does the classroom feel too low? VR lets people answer those questions themselves.
We build real-time scenes from your BIM or 3D model, add materials and lighting, and optimise everything so it runs smoothly on a headset, a laptop or in a web browser. For quick sharing, 360° panoramas work on any phone.
VR is especially useful in healthcare, education and workplace projects, where end users need to understand layouts before they're fixed, and in sales suites where buyers want to walk through their future home or office.
A clear process from BIM model to a smooth, shareable experience.
Spaces, devices and interactions.
Geometry optimised for real time.
Finishes and lighting set up.
Navigation and options added.
Checked on target devices.
Builds, links and support.
Typical outputs, formats and timings. Your quote confirms the exact scope.
| Output | Format | Typical timing |
|---|---|---|
| 360° panoramas | Stills · web link | 3–5 days |
| Browser tour | WebXR link | 1–2 weeks |
| Desktop build | EXE | 1–2 weeks |
| Headset build | Quest · PC VR | 2–3 weeks |
| Finish switching | In build | Added per option |
We optimise every scene for smooth performance, so the experience helps people decide instead of distracting them. Every project starts with a written quotation, a named point of contact and a firm delivery date, and you can begin with a small trial task.
We work inside your templates, title blocks, families and naming, so files drop straight into your workflow.
Architects and engineers who know how drawings and models are used on real projects.
A separate reviewer checks accuracy, completeness and sheets against the brief before files leave us.
Shifts overlap US and UK working hours for calls, reviews and quick turnarounds.
NDAs on request, controlled access and secure file transfer for every project.
Add capacity for a deadline and scale back when it passes, without hiring.
Interactive VR walkthroughs and 360° panoramas of your building and interiors, so clients and end users can stand inside a space at true scale long before it's built.
Four things that decide the quote, so there are no surprises.
Each extra camera adds scene work, but shared scenes keep costs down.
A clean BIM or 3D model saves time; drawings only need more modeling.
Standard schedules cost less than rush deliveries over a weekend.
Print hoardings and 8K stills need more rendering than web images.
Quick answers about devices, interactivity, sharing and timelines for architectural VR.
Meta Quest, HTC Vive and other PC VR headsets, plus desktop and browser versions that need no headset at all.
Yes, through desktop builds, browser viewers and 360° panoramas on phones and laptops.
Yes. We can add switchable materials, furniture and layout options.
Yes. We optimise BIM models for real-time use.
Real-time engines chosen to suit the devices and interactivity.
Yes. Scenes are built from your model, so updates come through efficiently.
A focused design-review scene usually takes one to two weeks; larger sales experiences take longer.
Files are shared only with the people working on your project, through secure transfer or your own platform. We sign NDAs on request and never reuse your drawings, models or data on other work.
Per image or per film for a defined scope, or hourly for open-ended work. The main factors are the number of views, how complete your model is, the resolution and the turnaround.
Virtual reality for offices, hospitals, schools, hotels, residential towers and sales suites.